playback and import issues
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@@ -7,6 +7,7 @@ import { FrameCanvas } from "../components/extract/FrameCanvas";
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import { drawOverlay } from "../components/extract/overlay";
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const SPEEDS = [0.25, 0.5, 1, 1.5, 2, 3, 4];
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const FRAME_BITMAP_CACHE_LIMIT = 24;
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interface Props {
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username: string;
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@@ -67,20 +68,48 @@ export function ExtractMode({ username }: Props) {
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const requestedIdx = useRef(0);
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const renderedIdx = useRef(-1);
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const decodingInFlight = useRef(false);
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const bitmapCacheRef = useRef<Map<number, ImageBitmap>>(new Map());
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const renderFrame = useCallback(
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async (bytes: ArrayBuffer, atFrameIdx: number) => {
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const clearBitmapCache = useCallback(() => {
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for (const bitmap of bitmapCacheRef.current.values()) {
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bitmap.close();
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}
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bitmapCacheRef.current.clear();
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}, []);
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const getCachedBitmap = useCallback((idx: number) => {
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const cache = bitmapCacheRef.current;
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const bitmap = cache.get(idx);
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if (!bitmap) return null;
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cache.delete(idx);
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cache.set(idx, bitmap);
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return bitmap;
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}, []);
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const rememberBitmap = useCallback((idx: number, bitmap: ImageBitmap) => {
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const cache = bitmapCacheRef.current;
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const existing = cache.get(idx);
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if (existing && existing !== bitmap) {
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existing.close();
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}
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cache.delete(idx);
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cache.set(idx, bitmap);
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while (cache.size > FRAME_BITMAP_CACHE_LIMIT) {
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const oldest = cache.keys().next().value;
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if (oldest == null) break;
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cache.get(oldest)?.close();
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cache.delete(oldest);
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}
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}, []);
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const drawBitmap = useCallback(
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(bitmap: ImageBitmap, atFrameIdx: number) => {
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const canvas = canvasRef.current;
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if (!canvas) return;
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const blob = new Blob([bytes], { type: "image/jpeg" });
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let bitmap: ImageBitmap;
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try { bitmap = await createImageBitmap(blob); }
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catch (e) { console.error("createImageBitmap failed", e); return; }
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const ctx = canvas.getContext("2d");
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if (!ctx) { bitmap.close(); return; }
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if (!ctx) return;
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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ctx.drawImage(bitmap, 0, 0, canvas.width, canvas.height);
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bitmap.close();
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if (overlayVisibleRef.current) {
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const shapes = frameMapRef.current.get(atFrameIdx);
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@@ -92,12 +121,31 @@ export function ExtractMode({ username }: Props) {
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[]
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);
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const renderFrame = useCallback(
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async (bytes: ArrayBuffer, atFrameIdx: number) => {
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const blob = new Blob([bytes], { type: "image/jpeg" });
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let bitmap: ImageBitmap;
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try { bitmap = await createImageBitmap(blob); }
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catch (e) { console.error("createImageBitmap failed", e); return; }
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rememberBitmap(atFrameIdx, bitmap);
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if (requestedIdx.current !== atFrameIdx) return;
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drawBitmap(bitmap, atFrameIdx);
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},
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[drawBitmap, rememberBitmap]
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);
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const pump = useCallback(async () => {
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if (decodingInFlight.current) return;
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decodingInFlight.current = true;
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try {
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while (requestedIdx.current !== renderedIdx.current) {
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const want = requestedIdx.current;
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const cached = getCachedBitmap(want);
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if (cached) {
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drawBitmap(cached, want);
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renderedIdx.current = want;
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continue;
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}
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try {
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const bytes = await api.decodeFrame(want);
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if (requestedIdx.current !== want) continue;
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@@ -112,7 +160,7 @@ export function ExtractMode({ username }: Props) {
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} finally {
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decodingInFlight.current = false;
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}
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}, [renderFrame]);
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}, [drawBitmap, getCachedBitmap, renderFrame]);
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useEffect(() => {
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if (!video) return;
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@@ -121,9 +169,17 @@ export function ExtractMode({ username }: Props) {
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}, [frameIdx, pump, video]);
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useEffect(() => {
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renderedIdx.current = -1;
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pump();
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}, [overlayVisible, frameMap, pump]);
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const cached = getCachedBitmap(frameIdxRef.current);
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if (cached) {
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drawBitmap(cached, frameIdxRef.current);
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renderedIdx.current = frameIdxRef.current;
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} else {
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renderedIdx.current = -1;
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pump();
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}
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}, [overlayVisible, frameMap, drawBitmap, getCachedBitmap, pump]);
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useEffect(() => clearBitmapCache, [clearBitmapCache]);
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// --- playback loop ---------------------------------------------------
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useEffect(() => {
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@@ -142,7 +198,16 @@ export function ExtractMode({ username }: Props) {
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video.total_frames - 1,
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anchor.idx + Math.floor(elapsed * video.fps * speed)
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);
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if (reviewMode && annotatedFrames.current.has(want)) {
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// Only trigger the review-mode auto-pause once we've actually advanced
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// past the resume point. Otherwise pressing play while parked on an
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// annotated frame would re-pause on the very first tick, making the
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// play button look broken — the user would have to step a frame
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// forward manually before play could "stick".
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if (
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reviewMode &&
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want > anchor.idx &&
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annotatedFrames.current.has(want)
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) {
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setFrameIdx(want);
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setPlaying(false);
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return;
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@@ -162,19 +227,28 @@ export function ExtractMode({ username }: Props) {
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const seekToFrame = useCallback((idx: number) => {
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if (!video) return;
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const clamped = Math.max(0, Math.min(video.total_frames - 1, idx));
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setFrameIdx(clamped);
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frameIdxRef.current = clamped;
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requestedIdx.current = clamped;
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const cached = getCachedBitmap(clamped);
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if (cached) {
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drawBitmap(cached, clamped);
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renderedIdx.current = clamped;
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} else {
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pump();
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}
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setFrameIdx((prev) => (prev === clamped ? prev : clamped));
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// If a playback tick is active, rebase its anchor so the loop continues
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// from the new position instead of snapping back.
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if (playAnchorRef.current) {
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playAnchorRef.current = { time: performance.now(), idx: clamped };
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}
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}, [video]);
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}, [drawBitmap, getCachedBitmap, pump, video]);
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const stepFrames = useCallback((delta: number) => {
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if (!video) return;
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setPlaying(false);
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setFrameIdx((i) => Math.max(0, Math.min(video.total_frames - 1, i + delta)));
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}, [video]);
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seekToFrame(frameIdxRef.current + delta);
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}, [seekToFrame, video]);
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const togglePlay = useCallback(() => {
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if (!video) return;
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@@ -213,6 +287,7 @@ export function ExtractMode({ username }: Props) {
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const extractCurrentFrame = useCallback(async () => {
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if (!outputFolder || !video) return;
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setPlaying(false);
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setBulkError(null);
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try {
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const shapes = frameMap.get(frameIdx) ?? [];
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@@ -225,6 +300,7 @@ export function ExtractMode({ username }: Props) {
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const undoCurrentFrame = useCallback(async () => {
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if (!outputFolder) return;
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setPlaying(false);
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setBulkError(null);
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try {
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await api.undoExtract(frameIdx, outputFolder);
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@@ -252,18 +328,28 @@ export function ExtractMode({ username }: Props) {
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async function runBulkExtract() {
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if (!outputFolder || !bulkRange) return;
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setPlaying(false);
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setBulkError(null);
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setBulkProgress({ done: 0, total: bulkRange.end - bulkRange.start + 1, phase: "extract" });
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const unlisten = await listen<{ done: number; total: number }>(
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"bulk-extract-progress",
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(e) => setBulkProgress({ ...e.payload, phase: "extract" })
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);
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const shapesByFrame: Record<string, CocoShape[]> = {};
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if (coco) {
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for (const [key, shapes] of Object.entries(coco.frames)) {
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const idx = Number(key);
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if (idx >= bulkRange.start && idx <= bulkRange.end) {
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shapesByFrame[key] = shapes;
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}
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}
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}
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try {
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await api.bulkExtract(
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bulkRange.start,
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bulkRange.end,
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outputFolder,
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coco?.frames ?? {},
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shapesByFrame,
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username
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);
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const existing = await api.listExtractedFrames(outputFolder);
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@@ -278,6 +364,7 @@ export function ExtractMode({ username }: Props) {
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async function runBulkUndo() {
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if (!outputFolder || !bulkRange) return;
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setPlaying(false);
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setBulkError(null);
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setBulkProgress({ done: 0, total: bulkRange.end - bulkRange.start + 1, phase: "undo" });
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const unlisten = await listen<{ done: number; total: number }>(
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@@ -296,6 +383,18 @@ export function ExtractMode({ username }: Props) {
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}
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}
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const extractCurrentFrameRef = useRef(extractCurrentFrame);
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const undoCurrentFrameRef = useRef(undoCurrentFrame);
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const setRangeStartRef = useRef(setRangeStart);
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const setRangeEndRef = useRef(setRangeEnd);
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useEffect(() => {
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extractCurrentFrameRef.current = extractCurrentFrame;
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undoCurrentFrameRef.current = undoCurrentFrame;
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setRangeStartRef.current = setRangeStart;
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setRangeEndRef.current = setRangeEnd;
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}, [extractCurrentFrame, undoCurrentFrame, setRangeStart, setRangeEnd]);
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// --- keyboard --------------------------------------------------------
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useEffect(() => {
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function onKey(e: KeyboardEvent) {
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@@ -316,18 +415,18 @@ export function ExtractMode({ username }: Props) {
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case "h": case "H":
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e.preventDefault(); setOverlayVisible((v) => !v); break;
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case "e": case "E":
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e.preventDefault(); extractCurrentFrame(); break;
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e.preventDefault(); extractCurrentFrameRef.current(); break;
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case "u": case "U":
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e.preventDefault(); undoCurrentFrame(); break;
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e.preventDefault(); undoCurrentFrameRef.current(); break;
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case "[":
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e.preventDefault(); setRangeStart(); break;
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e.preventDefault(); setRangeStartRef.current(); break;
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case "]":
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e.preventDefault(); setRangeEnd(); break;
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e.preventDefault(); setRangeEndRef.current(); break;
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}
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}
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window.addEventListener("keydown", onKey);
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return () => window.removeEventListener("keydown", onKey);
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}, [togglePlay, stepFrames, bumpSpeed, extractCurrentFrame, undoCurrentFrame, setRangeStart, setRangeEnd]);
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}, [togglePlay, stepFrames, bumpSpeed]);
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// --- video/coco open -------------------------------------------------
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useEffect(() => {
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@@ -358,6 +457,7 @@ export function ExtractMode({ username }: Props) {
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if (!selected || typeof selected !== "string") return;
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try {
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const info = await api.openVideo(selected);
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clearBitmapCache();
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setVideo(info);
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setFrameIdx(0);
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setPlaying(false);
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